Bomes Midi Translator Classic not working with CSGO (video game)

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Hello I can’t get the midi translator to work with video games such as CSGO, and I have looked at many options and reasons, such as the delay between note on and off being next to nothing, or that the game cannot recognize it at all etc. I wanted to be able to use it with video games but I simply cannot find any options to do so

 

Pls help

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Posted by (Q&A Forum: 1, Answers: 1)
July 12, 2017 3:11 pm
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This version works as fast as keyboard. Instead of using actual key and  MT Pro timer I used key up and key down logic

 

 

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Posted by (Q&A Forum: 29, Answers: 2180)
July 14, 2017 2:09 am
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I started and ran a game called Portal which is also by Valve. Hopefully it is the same platform as your game was built.

I programmed my MT Pro to translate to left right, forward and back keys from my external MIDI controller.  (A D W and S)

In order to get it to work, I had to set a timers to output keystrokes at 1 ms intervals. It worked!

 

The only caveat is the performance is a bit slower than the normal keyboard, and I cannot set the timer to run any faster that 1 ms.

Here is the project file. You would need to change incoming messages to those sent by your controller.

 

Attachments:
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Posted by (Q&A Forum: 29, Answers: 2180)
July 12, 2017 10:21 pm

ah, sorry about the email. I was just thanking you for the info about running pro on a valve game, appreciate it!

( at July 14, 2017 12:37 am)
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There is no trial version of Classic so if you are using keystrokes, you are using trial version of Pro. The only limitation on the trial version is it times out after 20 minutes of use. You have to re-start it every 20 minutes.

If it is working with other Windows applications then it is more than likely working as advertised. You might want to check in your game if it has in options on how to interpret keystrokes or set up a keyboard.  Also you can try injected keystrokes option. You can dowload latest trial version here.

 

http://www.bome.com/products/miditranslator

 

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Posted by (Q&A Forum: 29, Answers: 2180)
July 12, 2017 4:13 pm

Turns out im using the real version of Classic, but there is no inject function, how?

( at July 12, 2017 4:38 pm)

Classic doesn’t have inject function. Also as I understand, there will be no further development on Classic.

I suggest you download and run trial version of Pro. If it doesn’t work, maybe we can figure it out. Nothing lost for trying the trial version. If it works, then you can determine if you want to purchase or not.

( at July 12, 2017 5:03 pm)

only operates when its open? meaning that I can only edit for 20 minute intervals or I can only use it for 20 minute intervals?

( at July 12, 2017 5:33 pm)

Edit and/or use for 20 minutes. If it works, you will need to buy it. Note that there were many improvements to the Pro version keystroke recognition over the years (since MT classic) so I think there is a good chance it will work.

20 minute session should be plenty of time to see if it works for you.

Regards,
Steve Caldwell
Bome Q&A Moderator and independent Bome programming specialist
bome@sniz.biz (for paid services)

( at July 12, 2017 5:37 pm)
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I didnt pay at all, so I guess its a trial version of classic

Can I get a link to the trial version of pro pls?

also how long does the trial version last?

With regards to some info u might want to hear, I am using key stroke emulation to work with CSGO, which isnt succesful, and I am using a midi keyboard that works with google, notepad, etc basically it can write, but with video games it doesnt work

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Posted by (Q&A Forum: 1, Answers: 1)
July 12, 2017 3:51 pm
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Are you sure you are using Classic edition? If so does your game accept MIDI? Keystrokes are not supported on Classic edition nor are delays. If you are using Pro Edition (even trial), then keystrokes and timers (delays) are supported. However some applications do not accept keystrokes. You might want to try using “injected keystroke” functionality of MS Windows to see if that helps. Are there any other games developed by Valve Corporation (using their platform) that you have success with with Midi Translator?  This certainly could be a clue whether the game will allow capturing of keystrokes.

Sorry don’t have an answer right now without a bit more research. Thanks if you can help provide additional clues! Maybe posting you project file would also help.

Here is a link to the differences between MT Classic and MT Pro editions

http://www.bome.com/products/miditranslator/overview/compare

 

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Posted by (Q&A Forum: 29, Answers: 2180)
July 12, 2017 3:24 pm
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